-1 Acrobatics
+2 Animal Handling
+2 Arcana
+7 Athletics
+5 Deception
-2 History
+6 Insight
+9 Intimidation
-2 Investigation
+2 Medicine
-2 Nature
+2 Perception
+5 Performance
+5 Persuasion
-2 Religion
-1 Sleight of Hand
-1 Stealth
+6 Survival
INSPIRATION
WEAPONS
CLUB
+3 to hit
d4+3
DAGGER
+7 to hit
d4+3
QUARTERSTAFF
+7 to hit
d6/d8+3